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TCSSC Policy
Spirit Points
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This means...
S: Safe play all of the time. Play with control and be
conscious of your surroundings.
M: Members only. Anyone who plays on your team needs to be
listed on your roster. One off substitutes must be listed on your roster
or an active TCSSC roster.
A: Attend online info session and read rules every season. This
will keep you up to speed on new issues.
R: Report all injuries which require medical attention and
incidents if you desire official TCSSC investigation.
T: Talk to the other team. Together, TCSSC members can make
a
fun and safe playing environment
It is the responsibility of both team captains/co-captains to submit
their scores and spirit scores for league online through the T.E.A.M.
System by 5:00 p.m. the day following their game.
Please click here for detailed information on how to report scores.
1. Equipment/Set-Up: Equipment
including nets, goalie masks, sticks and balls will be provided and
set-up each week. Teams should bring both light and dark coloured shirts
to each and every game.
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2. Game Time/Default:
- Please arrive 15 minutes
early to ensure that your games start on time.
- Games are 55
minutes in length, with no stoppage for a halftime.
- Please agree on one
person to act as timekeeper.
- A default will
occur if any team cannot field a squad 10 minutes after the official
start time.
- Teams must play with a
minimum of 3 of each gender. The 7th player can be represented by
either male or female. Most teams typically play with 4 men / 3 women.
The required 3 females can play any position on the court including
goalie. (Revised: February 24, 2005)
- Women may play any
position on the court (including goalie). (Revised: February 14, 2005).
- Captains may agree
to waive the rules regarding minimum players but this should be decided
before the game starts. IF IT IS AGREED THAT THE GAME COUNTS, IT
COUNTS!
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3. General Rules:
- Unsportsmanlike play WILL NOT be tolerated. Experienced hockey
players should leave their notions of physical play as being an
integral part of hockey on the ice…IT IS NOT WELCOME HERE.
- All Players must use the provided plastic
sticks. Players may bring their own sticks, but they MUST be the same
make and model as the ones provided (DOM Pro or Cup). DOM Elite,
Vision, wooden, fibreglass and aluminum sticks/shafts are not allowed.
- Eye protection is not mandatory for players
(with the exception of goalies), but it is highly recommended by the
TCS&SC. Squash/Racquetball goggles can be purchased from most sporting
goods stores for this purpose.
- The ball is always in play, regardless of height, until it crosses
into an out of bounds area (behind the benches). A ball that has gone
out of play is awarded to the team that did not touch the ball last.
Play commences with a player either passing the ball in from the line
where the ball went out of play, or stick handling the ball him/herself
from that point. A player opting to carry the ball MUST make a pass
before shooting (i.e. the player cannot score directly). Opposing
players (and their sticks) must be at least 3 feet away from the ball
(i.e. you cannot put your stick directly in front of the ball) until
the player either passes or begins to run with the ball.
- After a goal, the team that has been scored upon puts the ball back
into play by either passing or shooting the ball over the centre line.
If the player with the ball elects to shoot directly on the net and
scores, the goal counts.
- Players cannot make a pass to a teammate by pushing or directing
the ball with their hand
- Players may make substitutions “on-the-fly” as long as the player
leaving the court is off before the new player enters the playing area.
- A high-sticking infraction has occurred when the stick of any
player comes above their waist level. This includes incidents when the
player is trying to knock the ball down, waving for a pass, or
before/after a shot has been taken. Goals scored by a high-stick DO NOT
COUNT. If a high-stick occurs, the non-offending team retains
possession with an indirect shot from where the infraction occurred.
- Players cannot score by kicking the ball into the net. Any kicking
motion done with the intention of directing the movement of the ball
nullifies a goal. However, if a pass is made and it inadvertently
deflects off a player’s foot and into the net, the goal counts.
- A game can end in a tie during the regular season. In the playoffs,
a game that is tied at the end of regulation time is decided by a
three-minute sudden death overtime period. If still tied, a shoot-out
will commence; both teams will select 5 players to take one shot each at a distance of eight paces (this shot must
be taken from a stationary position). Only the players on the court at
the end of the game can participate and the goalie that finished the
game remains the goalie for the shoot-out. After five shots, if still
tied, teams continue taking single shots until one team has scored (and
the other team does not). The order of shooters must be maintained.
(Please note that playoff games should only be 50 minutes in length in
anticipation of needing the extra time to settle a tie)
- No player (with the exception of the goalie) can slide or dive to
block a shot. In other words, players must remain on their feet at all
times. If in a stationary position, a defender’s knee cannot touch the
ground.
- Stopped Games: A floor hockey Event Coordinator may stop a game
before the full time has expired due to overly aggressive play,
persistent unsportsmanlike conduct or a general violation of the rules
of the game. This decision is solely at the discretion of the Event
Coordinator. It the decision is made to stop the game early, the score
will be recorded as a loss for BOTH teams. In addition, both teams will
be given an automatic warning (Refer to the TCS&SC General Indoor
Policy sheet for specific details on warnings). One exception to this
ruling is if the Event Coordinator has stopped the game because of the
inappropriate play of only one team. Under these circumstances, the
non-offending team will receive the win, regardless of the score at the
time that the game is stopped. This is also at the discretion of the
Event Coordinator.
- Players ARE allowed to lift the sticks of their opponents in an
attempt to take the ball away - please use minimal force when doing
this. However, players CANNOT hit the top of their opponent's sticks or
pin their opponent's stick down. Players may not lift or touch an
opponent’s stick when they are not making a play on the ball (i.e. if
you are in front of the net but the ball is in the corner).
- It is inevitable that there will be some incidental contact among
players. However, any other contact i.e. pushing, picks, etc, is not
allowed. (You should not touch any other player with your body or your
stick at any time on purpose, and you should do your best to avoid
unnecessary contact with your body and your stick)
- Teams may call a one (1) minute time-out per game if needed except
during the final 10 minutes of play.
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4. Goalies:
- Goalies must wear the provided helmet/mask at all times. No exceptions
- Goalies do not
have any restrictions on 'leg protection' other than it has to be store
made (no homemade devices please) so 'regular' Ice Hockey Goalie Pads
are allowed. As well, goalies are permitted to wear a
blocker and trapper (any size is permitted). Goalies may also choose to
wear a chest protector, provided that this addition piece of equipment
is only adding protection, and does not increase the bulkiness of the
player. To be acceptable, the chest protector cannot extend to the
arms, and it must be worn securely and tightly around the goalie, with
no extra padding on the back of the goalie. No other equipment
(shoulder pads, hockey pants, etc) can be used.
- Goalies must always have at least one foot in their crease at all time.
(i.e. cannot go behind the net, or into the corners to play the ball)
- Goalies can toss the ball to a player on their own side of the court,
but cannot toss the ball over the centre line. A goalie can pass the ball
anywhere on the court with his/her stick
- Goalies CANNOT be "pulled" in an attempt to utilize an extra attacker
at any point of the game
- The goalie must release the ball in a timely & spirited manner
(approx. 5 seconds) (updated January 21, 2005).
- In order to maintain consistency and the intent of the TCSSC Floor
Hockey league, goalies must use the goalie stick provided by the TCSSC
(or one of equivalent dimensions and material).Sticks must be all
plastic; wooden or metal blades/shafts are not allowed (updated
February 14,
2008).
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5. Goalie Crease:
The taped goalie crease in front of the net is an area that only the
goalie may occupy. This means that NO STICKS OR FEET OF ANY PLAYER
(offence or defence) may at any time enter the crease. If an offensive
player enters the crease with either their stick or feet, it is “goalie’s
ball”. It is up to the goalie, or nearby players to make this call. If a
defensive player disrupts/affects the play by entering his/her own
crease, the offensive team is awarded an indirect ball two paces out from
the edge of the crease.
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6. Making Calls: It
is extremely important that all players (especially team captains) make
the appropriate calls for infractions and illegal plays. Every
high-stick, goal crease violation, roughing, pushing, etc, must be called
and play must be stopped. Only players that are currently on the court at
the time of an infraction may make a call.
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7. Rough Play: ANY
ROUGH OR PHYSICAL PLAY WILL RESULT IN IMMEDIATE EXPULSION FROM FURTHER
LEAGUE PLAY AND MAY RESULT IN LIFETIME LEAGUE EXPULSION. PLEASE SEE THE
TCSSC POLICY SHEET FOR OUR OFFICIAL POLICY ON THIS SUBJECT. It is
recognized that incidental contact between players is inevitable;
however, all players should go out of their way to avoid creating an
unsafe play. This rule supersedes all others.
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