

This means...
S: Safe play all of the time. Play with control and be
conscious of your surroundings.
M: Members only. Anyone who plays on your team needs to be
listed on your roster. One off substitutes must be listed on your roster
or an active TCSSC roster.
A: Attend online info session and read rules every season. This
will keep you up to speed on new issues.
R: Report all injuries which require medical attention and
incidents if you desire official TCSSC investigation.
T: Talk to the other team. Together, TCSSC members can make
a fun and safe playing environment.
It is the responsibility of both team captains/co-captains to submit
their scores and spirit scores for league online through the T.E.A.M.
System by 5:00 p.m. the day following their game.
Please click here for detailed information on how to report scores.
Click here for a score sheet (Adobe PDF version). You will need
Acrobat Reader to view and print this document:
click here to download and install this FREE software.
1. Equipment/Field Set-Up: Team captains are responsible for bringing
three (3) softballs and a catcher's mask, as well as copies of the field
permits to all games (if necessary). It is the teams' responsibility to
bring their own gloves and bats to all games as well as any extra
softballs if the original three are lost.
i) Bats: Only bats approved by the ASA will be deemed legal. All bats
must be softball bats (cannot be baseball bats). For a further
description, please visit:
http://www.softball.org/about/certified_equipment.asp
ii) All games will be officiated by carded SPO/SPN Umpires.
Head Protection: Softball helmets for batters and base runners
are not required. It is permitted for players or teams to supply
and wear their own helmets if they chose to do so in the interest of
safety.
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2. Game Time/Default: Please arrive 15 minutes early so that you can
start your games on time. Games are seven innings in length with a time
limit of 1.5 hours. A default will occur if any team cannot field a squad
by 15 minutes after the official start time. No new inning may be started
after 80 minutes. If an inning has started, it must be completed (weather
permitting). The home team does not bat if they are ahead going into the
bottom half of the final inning.
i) Games that are forced to be cut short due to dangerous playing
conditions (i.e. weather) will end with the final score being the score at
the end of the previous completed inning.
ii) If the lights at your diamond go out after the allocated 90 minute
game time (i.e. if your game is scheduled from 9:30-11pm - and the lights
go off at 11:03pm) than the result of the game will be the score at the
end of the previous completed inning.
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3. Alcohol: THERE IS ABSOLUTELY NO DRINKING OF ALCOHOLIC BEVERAGES
PERMITTED WHILE PLAYING!! ANY OFFENDERS WILL BE ASKED TO LEAVE THE LEAGUE
WITHOUT REFUND. No exceptions.
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4. General Rules: This league will be governed by the SPO Rules, with
the following exceptions/highlights:
i. Teams are comprised of ten (10) players on the field. A team may play
with 8 players if they are shorthanded, but must supply their own catcher.
ii. Teams must bat in a set order, with no limit to the number of batters.
Late arriving players will be placed at the bottom of the batting order.
iii. There is no set fielding line-up (players may switch positions from
inning to inning), but all players must field at least every other inning
(cannot sit for 2 innings or more in a row). The only exception to this
rule is due to an in-game injury, and the opposing captain must agree to
waive this rule.
iv. Sliding will be allowed, but it must be done in a safe manner.
Aggressive sliding, sliding with spikes raised, or intentionally taking
out a fielder will not be tolerated. There is no sliding at plays at home.
v. We suggest the catcher wear the provided mask.
vi. Metal cleats are not allowed.
vii. 1st base will have "safety bases". As such, there will be a base for
the first baseperson to touch and a separate base for the runner to step
on. This is only on ground balls to first (i.e. if a batter hits an
outfield single and there is no play at first, they may touch the white
base). Once a player has safely reached first base, the safety base will
then be considered to be the ground, so the runner may only use the white
base as their base.
viii. A player can overrun 1st base ONLY.
ix. A scoring line and commitment line will be used for plays at home. The
commitment line will be halfway between 3rd base and home, and once a
runner crosses that line, they cannot return to 3rd base. If they do, it
is an automatic out. All plays at home are force-outs (the runner may not
be tagged once he passes the commitment line). The catcher may stand on
home plate only for plays at home.
x. There is no bunting or faking to bunt. However, a ball that is hit with
a full swing, but does not go past the pitcher IS a live, playable ball.
Intentionally “chopping” the ball (so it bounces high) is not allowed.
This will be at the umpire’s discretion.
xi. Mercy rule: If a team is up by 15 runs or more after the 5th inning of
play, the losing team has the option of calling the game or choosing to
continue.
xii. A team can only score a maximum of eight (8) runs in one inning.
EXCEPTION: A team has no run limit in the final inning of the game.
xiii. There are no leadoffs for base runners; you must wait until contact
with the ball is made. Stealing is not allowed.
xiv. The "home" team will be determined by a coin toss (rock - paper -
scissors is welcome as well). In the Playoffs, the home team will be the
higher-placed team in the regular season standings.
xv. The infield-fly rule will be in effect.
xvi. Players may not wear any jewellery during the game. All jewellery must be
removed (cannot be taped over). Umpires will be very strict about this
rule.
xvii. Teams pitch to their opponents (this is not 3-pitch), with a mat
being used as the basis for balls and strikes (Slo-pitch). Pitches must
have a minimum arc of 6 ft (1.83m) and a maximum arc of 12 ft (3.65m).
xviii. Games can end in a tie during the regular season. For
playoffs, if a game is tied after 7 innings or the 90-minute time limit,
then the game will continue until the tie is broken with each half-inning
consisting of 2 outs instead of 3.
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6. Rough Play: ANY ROUGH OR PHYSICAL PLAY WILL RESULT IN IMMEDIATE
EXPULSION FROM FURTHER LEAGUE PLAY AND MAY RESULT IN LIFETIME LEAGUE
EXPULSION. PLEASE SEE THE TCS&SC POLICY SHEET FOR OUR OFFICIAL POLICY ON
THIS SUBJECT. All players should go out of their way to avoid creating an
unsafe play. This rule supersedes all others.
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